Thursday, 27 November 2008

The Final Model Ones

So here are the last of my models. Michael and Leonard are going to be finishing the rest such as the Air Swings and Haunted House. Since you got the idea with the previous model sources uploaded I wont need to overdo this post as much. So here we go:

1. Rubbish Bin
This was an extra feature for the funfair, to be usesd for additional detail. It came to me (and discussed with the group) about little details around the fair itself, where do the staff stay? What about the people? And this is one of the answers of what happens to the litter. It's very simple yet effective to be used multiple times throughout this fair.
2. Portable Toilet
Continuation from idea 1. This is for the audience (and staff for that matter) to find a change spot or when you have to... you know... must I say it in this blog?
It's not an accurate Portable Toilet but due to my lacking in modelling skill I tried to make what I could and it's fine. Though it should be more round than it should, but I don't think should matter for this project.

3. Minigames: Can Hitting and Water Targets.


I always had planned this as a joint-model. I know my funfairs (or additional games for that matter) in which two or more games were joint together in a row, regardless if this was shown as buildings or tables. I wanted to recreate this vision in our group's vision. The building might be a little flat but it's the texturing that matters for this case. Although it doesn't matter the waterguns were NOT the original design for this, and it had to be changed due to the fact that I couldn't make the model for them after multiple attempts. This doesn't change the model but it makes me sad that I couldn't create it in the image planned. The text is a little vague but its passable, I can't make this perfect without advanced training.
I think this would make a worthy feature for the funfair in which it could be surrounding by tents and the other rides/activities.


... speaking of which, for addition buildings/details you can check Michael's blog for the test of Ncloth to make this. I originally showed him the technique on how to do this but he has managed to create a stable version for our group's benefit. These tents are additional features for the fair including homes for the staff workers, food stops and stores. Due to our limit of detail this is cut off and used for the audience's imagination.


My overall review of the modelling of this project:


This is pretty much my first maya project, and the workings of the first term were pretty much copying tutorials. For the modelling side It felt ok, not great or poor. The details of the Arcade attractions were good, it looked like what I wanted and a great additional to the overall look... well.. was. After the change of plan of NOT going through the film taking it's time to look at each ride of the funfair the details of the arcade seem meaningless now since you're not even going to see it. The worst part about this side of work is the buildings. With a house or Mansion I can start with a square and extrude/build up from that to add windows and a basic pillar structure... HOWEVER with the buildings in these they are just deploployed flat buildings which made things really difficult to add the details in how it was formed, resulting in plain squares (which textures to be added at the end) which, to me looks below average for this project.


Overall while I really liked some of the models made this, it felt dissapointing... even if this counts as my first "official" modelling. It couldn't be flawless but it should have at least made me feel happy.

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